YUMYUMWEANOWAI rebuznó:
derek rebuznó:
Puff 29 a ver este fin de semana cuanto subo, q el sabado hay que salir a darlo todo.
Por cierto el warrior es una hez al menos hasta nivel 28, ahora aguanto algo mas las ostias (no tengo talentos en proteccion) pero hasta ahora probablemente habria muerto 3 ol 4 millones de veces.
Lo que hace un colega que ya tiene el warrior a 31 es basarlo en proteccion para poder subir tranquilo, luego a level 50+ le da a unlearn talents y lo invierte en como lo quiere para dejarlo ya así.
ya tb es buena idea pero yo ya he gastado 1 de unlearn asi q paso de gastar otra. ademas yo le estoy haciendo tal que me quede asi:
Arms Talents (31 points)
Deflection - 5/5 points
Increases your Parry chance by 5%.
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.
Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Impale - 2/2 points
Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.
Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%.
Sweeping Strikes - 1/1 point
You next 5 melee weapon swings strike an additional nearby opponent.
Improved Hamstring - 2/2 points
Increases the movement slow effect of your Hamstring ability by 20%.
Mortal Strike - 1/1 point
A vicious strike that deals 200% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
Fury Talents (20 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Booming Voice - 1/5 point
Increases the duration of your Battle Shout and Demoralizing Shout by 10%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Blood Craze - 3/3 points
Allows 15% of your Health regeneration to work during combat for 20 seconds after being the victim of a critical strike.
Enrage - 5/5 points
Gives you a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike.