Disenchant, what’s that?
You get this skill at level one as soon as you tell the trainer you want to be an enchanter. It doesn’t actually have a number attached to it so even at level 1 you can break down a level 50 item into it’s enchanting components. When you disenchant an item into its components, THE ORIGINAL ITEM IS DESTROYED.
Components?
These are the components you use to weave your enchantments. I’ve found that there are 3 categories of items when it comes to enchanting.
- Dusts
- Essences
- Shards
- Misc (not from disenchanting)
Is there any rhyme or reason to these components?
Dust / Essence:
Generally the dust is from armor and the essence is from weapons, though it can randomly be anything
Level 1-10: A little strange dust/lesser magic essence.
Level 11-15: Much strange dust/greater magic essence.
Level 16-20: Much strange dust/lesser astral essence.
Level 21-25: Little soul dust/greater astral essence.
Level 26-30: Much soul dust/lesser mystic essence.
Level 31-35: Little vision dust/greater mystic essence.
Level 36-40: Much soul dust/lesser nether essence.
Level 41-45: Little dream dust/greater nether essence.
Level 46-50: Much dream dust/lesser eternal essence.
Level 51-55: Little illusion dust/greater eternal essence
Level 56-60: Much illusion dust/greater eternal essence
Shards:
Shards come from blue / purple items
Level 1-20: Small glimmering
Level 21-25: Large glimmering
Level 26-30: Small glowing
Level 31-35: Large glowing
Level 36-40: Small radiant
Level 41-45: Large radiant
Level 46-50: Small brilliant
Level 51-60: Large brilliant
*The miscellaneous items are usually stuff that’s procured through another tradeskill (potions – alchemy, ore - mining, etc).
So at skill level 1 I can get components to do top level enchantments?
Yes, however you won't be able to use those components until your enchanting skill rises to levels where recipes require them. Right around level 100 is where you'll find that you start needing shards then shortly after you'll start getting recipes that require astral essences instead of Magic essences. It slowly phases in then slowly proceeds, after that, to phase into the next level material.
My lesser magic essence says something about combining into a greater magic essence. What's with that?
Essences come in two versions per tier. Greater and lesser. A greater essence is just 3 lessers combined into 1. Yes you can get greaters off of a disenchant and in general I've found that combining lessers into greaters saves on space. But fear not, you can convert from lesser to greater and back again with no drawbacks.
What’s the deal with the “rods”?
These are like a reagent but they’re not consumed when you enchant something. The un-enchanted rods are procured from a blacksmith and then you enchant them (you get the recipes for them through the trainers. About every 50 points is when you get a new rod then start getting enchants that require that specific rod.
Can I make anything "real"?
Yes, enchanters can also make wands! Athough the wands we make arent generally as good as those that can be found, they can be very handy until you start running instances and getting high quality drops.
So if I'm with in a group, I should be able to roll on all green/blue items to disenchant, right?
This is a very heated subject. Even though we may not be selling the items, we still profit from them by selling enchants and skilling up. Enchanters often think they deserve more drops because its required for their profession. However, this is unfair to the other members of the group, because they do not get the chance to sell the item that they worked just as hard as you for. I would say if you're in a random pickup group, it's only fair to have everyone roll on all unneeded items. In a guild group, the story might be different.
Can I be rich being an enchanter?
Well, probably at the upper levels. Low levels can only add +1 to a stat in a few armor categories. Not until you reach the 90’s can you start enchanting weapons. Even then, many people don’t want to spend the money on your enchant unless it makes their weapon glow. Enchanting really doesnt become profitable until you pass level 250. At this point, weapon glows look cooler, and the stats can make a bigger difference.
How do I know what to price my enchants at?
This is going to be a good question (and a matter of perspective) for the foreseeable future. You’re components can’t be sold so there’s really no measuring stick in game outside of what people will pay. Be ready to be flexible but at the same time keep track of what the overall value of the items are that your disenchanting. This should give you a relatively good baseline.
What sells well?
Minor beast slayer is the first enchant you get that is a pretty good money maker. I didn’t have one sale until I got this formula (it’s a drop off of some mobs), definatly buy this one. Glow effects are a big demand. Me personally I go for the stats, but glowing weapons are just “cool”.
Can I stack multiple enchantments on an item?
No, only one crafted ability can be on an item at one time. This includes other professions such as leatherworking (armor patches) and blacksmithing (sheild spikes) as well. So if you go to enchant that shield and you notice a sheild spike already on there you might want to ask them if they're sure they don't want it anymore.
Man this is one seriously long FAQ, you know?
Yes, I like to type.
Ok you sold me. I trained in masochism, I mean enchanting, how do I do it now?
Well first off you need to stock up on enchanting components. Go to the vendor and buy some dust, maybe some wood and, if you’re lucky, some lesser magic essences or get yourself some green weapons/armor and disenchant them. Now press “P” and click on the enchanting. Open your inventory screen then select the enchantment you want and click enchant then click again on the equipment you want to enchant. If you’re doing this for someone else just have them open a trade window, place the item they wish enchanted in the “Will not be traded” window. Select the enchantment they want and click enchant, then click again on the item in the trade window. The text there should turn green. Once you both click accept he should get an enchanted item in his inventory and you should get a skill up.
Any tips for the low level enchanter?
Yes! When you first start enchanting, you can skill up until level 40 or so, just by disenchanting items. After you pass 50, you no longer gain skill points by disenchanting items. Thus, the most cost effective method of skilling up in enchanting is by only disenchanting items until you no longer get skill points from doing so. Save all your components, and start using them after this point.
Can any class be an enchanter?
Yes. Because we’re dependant upon drops, it’s fairly easy for anyone to be an enchanter. I just chose druid for the RP feel of it. Seemed illogical that a warrior would dabble in magically affecting gear. But that’s just personal preference.
Can I enchant soulbound items?
Yes. Just have the customer place their soulbound item in the "will not be traded" window.
Can I disenchant soulbound items?
You can disenchant soulbound items in your inventory. You cannot disenchant anyone else's soulbound items.
Does enchanting make something soulbound?
No.
Is there any level requirements for Enchanting or the Engineer levels?
- Apprentice - level 5.
- Journeyman - level 10.
- Expert - level 20.
- Artisan - level 35.
(Thanks Hokuspokus who thanks Bregar)
Ok I'm doing great getting skill up there, where do I find trainers to further the profession?
- Beginning Trainers: Can usually be found in the city you go to after leaving the newbie training grounds or major faction cities (Ironforge, Orgrimmar, Stormwind, Darnassus, Undercity, and Thunderbluff). If in doubt ask a guard in the respective city.
- Artisan Trainers (For training in Expert):
Kitta Firewind in Elwynn Forest (Tower of Azora) (A)
Hgarth in Stonetalon Mountains (H)
- Master Trainers: (For training in Artisan: Annora in Uldaman (within instance, near bats) (A/H) to get to her you go right from the "Raiders of the lost ark room". After you go right there are 3 passages you go right past a pit full of non-elites then there is a fork and go right once more. There you will fine another pit full of non-elite scorpids you have to kill them all before the trainer will come out. The best strategy is to be prepared with enough gold and skill points so that you only have to visit her once or twice.